A client program's sendevent arriving at the server, as FTE handles one (its
qcrequest): the program's function CSEv_<name>_<types> runs with self the player
and the values in its parameters, types being one letter a value — f float, v
vector, i integer, s string, e entity. Without values the function is
CSEv_<name>_ when the name holds an underscore and CSEv_<name> otherwise. A name
the program has no function for prints that the request is not supported.
server = QuakeServer.Requests.run(server, 1, "PlayerSwitchWeapon", [{"i", 3}])An entity is given by its number on the server; one past the last entity is the world.
Summary
Functions
Run the request name with values ({type, value} pairs) for player entity.
Functions
@spec run(QuakeServer.Server.t(), non_neg_integer(), String.t(), [ {String.t(), term()} ]) :: QuakeServer.Server.t()
Run the request name with values ({type, value} pairs) for player entity.