QuakeServer.Pmove.Command (quake_server v0.1.0)

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One command: angles as signed 16-bit numbers (360 degrees is 65536), the forward, side and up moves, the buttons bits (2 is jump) and its length msec in milliseconds.

Summary

Types

t()

@type t() :: %QuakeServer.Pmove.Command{
  angles: {integer(), integer(), integer()},
  buttons: integer(),
  forward: integer(),
  msec: float(),
  side: integer(),
  up: integer()
}