One console variable as QuakeServer.Cvars.fetch/2 reads it.
name— the name it was made withstring— its value as textvalue— the text read as a number, a 32-bit float (FTE'sQ_atof)ival— the text read as a whole number (FTE'sQ_atoi)default— the valuecvarresetgives back; configs move it withcvar_lockdefaultsengine— the engine's own default,nilfor a variable the engine does not registerflags— the flag bitmask, seeQuakeServer.Cvars.flags/0latched— a value waiting to take effect, ornildescription— what it is for, ornilgroup— the group it is listed and saved underalias— its second name, ornil